Which Alignment the player is at the end of the game determines which of the three endings is gotten. Alignment affects how many times they ask for things and how much they ask for -- Opposites ask for more, same alignment asks for less, and Neutral asks for a middling amount, always, even if you too are Neutral. Shin Megami Tensei: Strange Journey Fusion Calculator. And, to be blunt, that’s the only point where Alignment matters at all. There are NG+ missions by default and tied to the new endings. The dialogue choices are pretty obvious. Shin Megami Tensei: Strange Journey: Final Boss (Law & Neutral) The central cast acted as both a microcosm of humanity and representation of the game's alignments. [3DS] Shin Megami Tensei: Strange Journey Redux (60,848 / NEW WEEK 1 [3DS] Shin Megami Tensei: Strange Journey Redux – 9,798 / 70,647 WEEK 2 ... Fortunately in SJ it's pretty easy to lock into the alignment you want. Shin Megami Tensei: Strange Journey gives you a choice of three paths shortly after beginning the final level, unless your Karma is very skewed towards either Law or Chaos, in which case you're simply locked into that ending. New comments cannot be posted and votes cannot be cast. The key thing that Strange Journey does that immediately separates it from all other SMT games is the story quality giving resonance to the alignment split. Choose "Destroy the status quo" when speaking with the White after Infernal Tokyo, but don't opt to become the True Messiah. You're browsing the GameFAQs Message Boards as a guest. To believe in nonsense is a demonstration of loyalty... it serves as a uniform. What core skills I should look for when fusing? Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. They are, after all, the sidekicks you would die without. Unless you're heavy chaos/law you'll be able to choose your route regardless of your current alignment. Prior to alignment lock, you can equip anything you like. In fact, if you wanted to go from just turned Chaos to just Law or just turned Law to Chaos, it would take 18 opposite-alignment answers to shift all the way to the other alignment. How do I progress in the 6th sphere of womb of grief? (potential spoilers). Spoiler: SJ:Redux. Strange Journey Redux ending order. He is said to be handsome by many characters, even on missions. ... i read i can get lock on the old endings if i kill the boss in the 6th sphere and the goblin trick, endings are only chose with character alignment right? In addition to adding demons based on skills and power level, Strange Journey will add a new element to the demon summoning strategy: alignment. I kind of expected this but held out hope. © 2021 GAMESPOT, A RED VENTURES COMPANY. and what will be a good order if im planning to do all of then? Ah, I know what you mean. SANDMAN. I mean. For Shin Megami Tensei: Strange Journey Redux on the 3DS, a GameFAQs message board topic titled "Alignment lock influence on EX Missions? HIGH A new Shin Megami Tensei title!. Though it could be interpreted as representing the protagonist's neutrality, the purpose of the white sleeve remains unexplained. The path (and ending) you get is based on your alignment, which is based mostly on the choices you've made throughout the whole game. I want to keep using neutral summons, while still being a bit of a douchebag. It's perfect. spoiler. AT. are all discussed here. Quite a bit. And maybe you could give me spoiler free tips on how to manipulate your alignment in the mist efficient way? Games from the main series Shin Megami Tensei, Persona, Devil Summoner, Devil Survivor, etc. A shame. A notable difference is the ability to perform an extra attack if two or more of your demons (with a similar alignment) exploit an enemies weakness. He is often seen wearing his Demonica with a white sleeve, which nobody else seems to have (with the exception of Demonee-Ho). After the alignment lock, the Red Sprite returns here to retrieve one of the Cosmic Eggs. Lv: 4 Alignment: N-C. HP: 64 MP: 37. You'll know it when it happens. Probably one of the biggest features of Shin Megami Tensei: Strange Journey Redux, outside of the choices your protagonist makes, are the demons.Actually, the demons might be a tad more important. The moral alignment system, a staple in earlier Shin Megami Tensei entries, was reintroduced for Strange Journey to help players experience the game's themes. Sadly, no. Strange Journey - Sandman. ALL RIGHTS RESERVED. LOW Too bad it's terrible.. WTF A poop demon came out of the ship's toilet. Here is a long rant on why I consider SJR to have some of the best representations of alignment in the series, and my complaints with how they are portrayed in some of the other games. THIS. You /could/ make a save before Horologium (the final dungeon), create three separate files before the alignment lock. Shin Megami Tensei: Strange Journey is ©Atlus Does the Womb of Grief trigger the new endings? So again, while this is a downside, it’s relatively minor. True to the series, Strange Journey includes the Law-Neutral-Chaos alignment system which provides choices that can affect the outcome of certain portions of the game's story. Shin Megami Tensei: Strange Journey Redux, How is the new Law ending considered "Law"? (Certainly it's much easier than in IV.) I tried this with accepting the Kanbari EX mission after getting Chaos lock. Anyone can believe in the truth. Press J to jump to the feed. Shin Megami Tensei fans around the world are tuning up their Demonicas for their expedition to Antarctica when Shin Megami Tensei: Strange Journey Redux launches on May 15*!This won’t be an easy mission (what kind of SMT game would it be if it was easy? After the alignment lock, the protagonist's features change slight… Categories SMT Strange Journey Tags "shin megami tensei strange journey" law path, a strange jounrey delphinus, a strange journey delphinus, alignment questions strange journey, angel Mastema, big, Bugaboo demon, Chaos, Commander Gore, commander gore "won't you end man's rule on earth? No need to rework things". Shin Megami Tensei: Strange Journey is ©Atlus General Atlus discussion is usually allowed as well. SHITE. Will it be hard and will it take long to revert to neutral? Shin Megami Tensei: Strange Journey Fusion Calculator. Use the Goblin trick to manipulate your alignment first so you can equip what you want. Some Goblin will be your solution to any alignment problem in Strange Journey. Press question mark to learn the rest of the keyboard shortcuts. Opposite alignment will drain more HP/MP for you and ask for larger sums of Macca. (potential spoilers)". Sure, Megami Tensei fans who missed the original 2009 DS release might perceive a few peculiar divergences.Most notable is the game’s shift away from a teenage cast, a tradition put into place since the debut of 1987’s Digital Devil Story: Megami Tensei, and carried on through the popular Persona … Same alignments will take much less than normal. You spend the entire game with the alignment heroes and they talk a LOT so their arcs explaining where they start and how they end up at their extremes actually follow a reasonable progression. Shin Megami Tensei: Strange Journey Fusion Calculator. Spoiler: SJ:Redux. While not a complete misnomer, Strange Journey Redux isn’t really all that strange. The original Strange Journey only had three endings, with each alignment having its own take on how the final sector unfolds, including the final boss. Spoilers. Other, new characters encountered within the Schwarzwelt act as alignment catalysts and include a mysterious angelic being named Mastema and a distant, young blonde girl. A character's or demon's alignment represents his or her moral and ethical outlooks; basically, the character's personality in a nutshell. The alignment lock happens shortly after starting Sector Horologium, and the devoutly lawful or chaotic do not even get the opportunity to go through the dialogue tree … Alignment lock influence on EX Missions? Shin Megami Tensei: Strange Journey, like its predecessors in the flagship Shin Megami Tensei series, heavily uses a concept new to many who have not played previous Megami Tensei games or tabletop RPGs - alignment. The egg along with the remains of the Gigantic are housed inside a secret section of the palace that is … The Shin Megami Tensei (SMT) series began its life on shaky foundations. I still can't believe the guys at Atlus who made some of the greatest RPGs ever looked at that dungeon and thought "Yeah that's pretty good for the final dungeon and as closure. The protagonist has a muscular build, upward facing eyebrows, very pronounced cheekbones, and a military style hair cut. How I unlock the fusion of Genma Tam Lin? Then when you get to the original final boss on each path, create an extra save on each to account for the original/new split. Shin Megami Tensei: Strange Journey: Major Character, Boss (Meta Race) The first couple of … This is a community for all MegaTen and subseries related news. Strange Journey is a 2D first-person RPG that utilizes a turn-based battle system. Alignment lock happens in Horologium after using the elevator and walking forward, that's when you'll meet Gore. MISC. Shameful Voyage. It was released for the DS in Japan on October 8, 2009 and March 22, 2010 for the United States.. From memory you should still have a while to go before the alignment lock, so you've still got a good amount of time to fiddle with your alignment I think. View entire discussion (4 comments) The Redux expands on … Strange Journey Alignment discussion, otherwise known as I'm a pretentious blowhard with too much time on my hands. You will have to do this many, many times to see the alignment change, however, as it is just a small shift. I became chaos before the Mitra boss. However, the game does have the traditional SMT event before the final dungeon, where you'll "lock" yourself into an alignment until the end of the game. MISC. Certain sidequests can also change your alignment. The DS incarnation of the Shin Megami Tensei series. 2 years ago. ... A handful of Law/Chaos-Only quests do lock off their opposite number once accepted. Night Sandman. From memory you should still have a while to go before the alignment lock, so you've still got a good amount of time to fiddle with your alignment I think. LOOK. Mia, one of the people you see change crazy during the lock, reverted back to her normal self and talked normally in that mission like she always did. I guess that's not all that WTF for Shin Megami Tensei.. Before I begin to discuss Shin Megami Tensei: Strange Journey, a history lesson is in order.. Strange Journey has a similar presentation to the first two SMT games, with its battle system also being similar. During boss battles you will be asked questions and depending on your answers you can change your alignment pretty easily unless you're heavily geared towards neutral or any other alignments if that happens you will still be given an option to change at the end of the game that also happens ti lock your alignment.